This is my 5 month group final project game from Full Sail. This game was developed from scratch by a team of 6 student programmers with art outsourced to a separate team of 5 student artists.
You can watch the video here.
This video shows the updates I made to my SGD space shooter to prototype our group final project concept.
This was a 3 month group project completed by 4 student programmers with a staff artist.
You can watch the video here.
Next week I’ll be adding videos with commentary for my SGP game: Notorious, and final project game: The Gates. These games were the two team projects I worked on at Full Sail. Notorious was created by a team of four student programmers and a staff artist and took three months to complete. The Gates was created by a team of six student programmers with art “outsourced” to a separate team of student artists and took five months to complete.
This was the first game with graphics that I made as part of the curriculum at Full Sail. It’s a native Win32 app using raw bitmap display for all the graphics.
You can watch the video here.
This was the second game with graphics that I made as part of the curriculum at Full Sail. It was the first “complete” game I made, including menus, a boss fight, and end credits.
You can watch the video here.
… and posted my resumé to it. Thanks to Katherine Winter for helping me with formatting on the resumé document! Check out her work at her website!

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